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Altun Ha, Cave Tubing & Zipline from Caye Caulker
195,85 € *
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This mixed bag tour makes for a day full of adventure. Altun Ha is a beautiful Maya Temple whose name means “Rockstone Water” is easily climbed and has wide-open spaces with much to explore. Once at the cave tubing outpost, you’ll be given a basic orientation and safety briefing before heading off on a 30-minute hike which includes wading through a few knee-deep water streams. Inside you’ll see intricate crystalline formations that line the cave with a majestic rise and fall of stalagmites and stalactites that add to the serene richness and grandiose of Xibalba as it’s known. READY! SET! GO! Push off from the wooden platform and zip along the aerial cable at canopy level where a guide will be waiting for you at the next platform. A couple platforms, into your Indiana Jones adventure, you’ll see the “hammock bridge” hanging almost 120 feet above the beautiful forest floor.

Anbieter: Viator – Ein Trip...
Stand: 01.04.2020
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Yanggakdo Hotel
34,00 € *
ggf. zzgl. Versand

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Yanggakdo International Hotel is one of the largest working hotels in the Democratic People''s Republic of Korea, also known as North Korea. The hotel is located on Yanggakdo (Yanggak Island), two kilometers to the south-east of the center of Pyongyang, the nation''s capital. Its rises to an overall height of 170 meters and sports a slowly revolving restaurant on the 47th floor. The hotel is said to contain 1,000 rooms and a total floor space of 87,870 square meters. The entire structure is understood to have been built in the 1980s by a French company and opened in 1995. The North Korean currency can be purchased at official rates at reception, and postcards and letters can be mailed from the desk next to it. Behind the latter, there is a small shop which sells basic commodities at western prices.

Anbieter: Dodax
Stand: 01.04.2020
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S-BPM in the Production Industry
52,93 € *
ggf. zzgl. Versand

This book is open access under a CC BY-NC 4.0 license.This volume presents several case studies highlighting the latest findings in Industry 4.0 projects utilizing S-BPM features. Their potential is explored in detail, while the limits of engineering a company from a communication-centred perspective are also discussed.After a general introduction and an overview of the book in chapter 1, chapter 2 starts by condensing the industrial challenges driven by the German "Industry 4.0" trend to form a concrete vision for future production industries. Subsequently, chapter 3 introduces the basic concepts of S-BPM and its capabilities, in particular for supporting the restructuring of processes. The next three chapters then present various case studies, e.g. at an SME offering the production of atypical, unique and special purpose machinery, equipment and technologically complex units particularly useful in the automotive and electronic industries, and at a further SME producing highly-customized floor cleaning machines. Rounding out the coverage, the last two chapters summarize the achievements and lessons learned with regard to the road ahead.Overall, the book provides a realistic portrait of the status quo based on current findings, and outlines the future activities to be pursued in order to establish stakeholder-centred digital production systems. As such, developers, educators, and practitioners will find both the conceptual background and results from the field reflecting the state-of-the-art in vertical and horizontal process integration.

Anbieter: Dodax
Stand: 01.04.2020
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Fiorello, J: CAD for Interiors
110,00 CHF *
ggf. zzgl. Versand

Interior designers can hone their CAD skills with CAD for Interiors: Advanced, a practical guide to exploring AutoCAD(r) for interior designers. Taking a hands-on approach, this guide outlines a step-by-step process for drawing a detailed building floor plans, sections, and elevations. Beginning with advanced 2D and basic 3D commands, readers work their way up through a sample project compiling a working set of detail construction documents for a millwork package for a commercial office project. Finally, presentation and advanced plotting features for sharing AutoCAD files efficiently are covered. An included DVD provides audio-visual demonstrations of detailed AutoCAD(r) commands along with supplemental exercises. Whether you're new to CAD or fairly experienced, you'll take your CAD skills to the next level with the help of this book.

Anbieter: Orell Fuessli CH
Stand: 01.04.2020
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Interactive Instructor
20,90 CHF *
ggf. zzgl. Versand

The Interactive Instructor is billed as the definitive guide to excellent customer care on the gym floor. It provides practical answers and ideas to equip fitness staff and their managers with the skills they need, filling a much needed gap in an increasingly competitive market. The book begins by taking an honest look at why many gym instructors find interaction on the gym floor difficult, followed by an overview of the compelling research from industry organisations that clearly highlights the link between customer contact, customer satisfaction and customer retention. Chapter 3 lays some foundations in terms of having clear expectations of the instructor role from the get-go and having buy-in from everyone on what environment is desired within the gym. Chapters 4 and 5 suggest ways of looking at the customers in a new light: they all are in fact quite unique and view their gym experiences and exercise very differently from that of the average trainer or floor instructor. Learning to recognise which group of our customers would benefit most from interaction and how to relate to them is a key part of this book and is clearly explained. Chapter 6 highlights the importance of mastering names, and includes numerous practical tips and examples of how to recognise people and remember their names. This chapter also covers the key elements involved of a simple professional greeting. Chapter 7, entitled 'Communication Nuts and Bolts', is a comprehensive review of the many communication issues that trainers need to be aware of. These include body language and the messages that non verbal communication can convey; the different processing and learning styles of customers and how to adapt to them; being mindful of jargon and using layman's lingo instead; embracing positive phrases and using imagery that customers find meaningful and memorable. Chapter 8 looks at the importance of rapport and draws on the study of NLP (Neuro Linguistic Programming) to give some practical advice on a 'fast track' way to build rapport and connect with customers. Chapters 9 and 10 are full of practical examples of how to initiate and continue conversation with customers and what specific sorts of interactions are possible in a gym floor context. These interactions include corrections, coaching, spotting, intensity checks and general conversation as well as less commonly executed interactions such as WOW!AM (work out with a member), service, inform and invite, mini surveys and magic moments. Chapter 11 continues in this very practical vein with some of the tricks of the trade employed by high performing gym floor instructors. These basic skills, tools and systems include; flag spotting, mental scanning, positioning, using a greeting zone, hit and split contact, breaking up duties and smart scheduling. The attributes needed to be a great gym instructor are highlighted briefly in the next section of the book entitled professionalism. Also covered are difficult situations that can be experienced in the gym environment, namely handling complaints, dealing with put-downs, ending conversations, and coping with a busy gym. Chapter 12 offers ways of measuring improved interaction on the gym floor with the use of some very simple tools and KPIs. The book concludes with the author's metaphorical way of thinking about working the

Anbieter: Orell Fuessli CH
Stand: 01.04.2020
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Starfinder Flip-Mat: Basic Starfield
23,99 € *
ggf. zzgl. Versand

Worlds of Adventure An alien landscape, an abandoned space station, the twisting corridors of your own starship-the possibilities for adventure are endless with Starfinder Flip-Mat: Basic Terrain! Designed for the Starfinder Roleplaying Game but appropriate for any RPG, this invaluable gaming accessory presents two subtle textures-dusty ground on one side and metal floor plating on the other-providing Game Masters a blank canvas on which to draw any terrestrial battlefield, space-age facility, or adventure set piece they desire. Whether your party is facing down a convoy of ratfolk scavengers or breaking into a robot prison on a machine planet, you'll always have the right map at hand. Don't feel like you always have to run your game in someone else's world. With Starfinder Flip-Mat: Basic Terrain, the setting of your next adventure is wherever you can imagine! • 24' × 30' mat • Folds to 8' × 10' • 1' squares on each side ISBN-13: 978-1-60125-962-2 PZO7302 Starfinder Flip-Mat: Basic Starfield Battle Among the Stars Fill the peaceful void of space with missiles and laser strikes with Starfinder Flip-Mat: Basic Starfield! Created with a hex grid for the Starfinder Roleplaying Game's unique starship combat system, Flip-Mat: Basic Starfield comes with two different backgrounds-a starlit void in deep space and the brilliant radiance of a nebula-to let you craft epic starship battles and fire your players' imaginations. Whether your party consists of bold starfighter pilots strafing an enemy dreadnought or intrepid smugglers running a corporate blockade, this extra-large Flip-Mat has you covered. Don't just describe your starship battles-make sure your players experience the excitement of every dogfight and evasive maneuver in the perilous vacuum of space with Starfinder Flip-Mat: Basic Starfield! • 27' × 39' mat • Folds to 8' × 10' • 1' hexes on each side 'Price Includes VAT'

Anbieter: Thalia AT
Stand: 01.04.2020
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Starfinder Flip-Mat: Basic Starfield
19,90 CHF *
zzgl. 3,50 CHF Versand

Worlds of Adventure An alien landscape, an abandoned space station, the twisting corridors of your own starship-the possibilities for adventure are endless with Starfinder Flip-Mat: Basic Terrain! Designed for the Starfinder Roleplaying Game but appropriate for any RPG, this invaluable gaming accessory presents two subtle textures-dusty ground on one side and metal floor plating on the other-providing Game Masters a blank canvas on which to draw any terrestrial battlefield, space-age facility, or adventure set piece they desire. Whether your party is facing down a convoy of ratfolk scavengers or breaking into a robot prison on a machine planet, you'll always have the right map at hand. Don't feel like you always have to run your game in someone else's world. With Starfinder Flip-Mat: Basic Terrain, the setting of your next adventure is wherever you can imagine! • 24' × 30' mat • Folds to 8' × 10' • 1' squares on each side ISBN-13: 978-1-60125-962-2 PZO7302 Starfinder Flip-Mat: Basic Starfield Battle Among the Stars Fill the peaceful void of space with missiles and laser strikes with Starfinder Flip-Mat: Basic Starfield! Created with a hex grid for the Starfinder Roleplaying Game's unique starship combat system, Flip-Mat: Basic Starfield comes with two different backgrounds-a starlit void in deep space and the brilliant radiance of a nebula-to let you craft epic starship battles and fire your players' imaginations. Whether your party consists of bold starfighter pilots strafing an enemy dreadnought or intrepid smugglers running a corporate blockade, this extra-large Flip-Mat has you covered. Don't just describe your starship battles-make sure your players experience the excitement of every dogfight and evasive maneuver in the perilous vacuum of space with Starfinder Flip-Mat: Basic Starfield! • 27' × 39' mat • Folds to 8' × 10' • 1' hexes on each side 'Price Includes VAT'

Anbieter: Orell Fuessli CH
Stand: 01.04.2020
Zum Angebot
Interactive Instructor
17,49 € *
ggf. zzgl. Versand

The Interactive Instructor is billed as the definitive guide to excellent customer care on the gym floor. It provides practical answers and ideas to equip fitness staff and their managers with the skills they need, filling a much needed gap in an increasingly competitive market. The book begins by taking an honest look at why many gym instructors find interaction on the gym floor difficult, followed by an overview of the compelling research from industry organisations that clearly highlights the link between customer contact, customer satisfaction and customer retention. Chapter 3 lays some foundations in terms of having clear expectations of the instructor role from the get-go and having buy-in from everyone on what environment is desired within the gym. Chapters 4 and 5 suggest ways of looking at the customers in a new light: they all are in fact quite unique and view their gym experiences and exercise very differently from that of the average trainer or floor instructor. Learning to recognise which group of our customers would benefit most from interaction and how to relate to them is a key part of this book and is clearly explained. Chapter 6 highlights the importance of mastering names, and includes numerous practical tips and examples of how to recognise people and remember their names. This chapter also covers the key elements involved of a simple professional greeting. Chapter 7, entitled 'Communication Nuts and Bolts', is a comprehensive review of the many communication issues that trainers need to be aware of. These include body language and the messages that non verbal communication can convey; the different processing and learning styles of customers and how to adapt to them; being mindful of jargon and using layman's lingo instead; embracing positive phrases and using imagery that customers find meaningful and memorable. Chapter 8 looks at the importance of rapport and draws on the study of NLP (Neuro Linguistic Programming) to give some practical advice on a 'fast track' way to build rapport and connect with customers. Chapters 9 and 10 are full of practical examples of how to initiate and continue conversation with customers and what specific sorts of interactions are possible in a gym floor context. These interactions include corrections, coaching, spotting, intensity checks and general conversation as well as less commonly executed interactions such as WOW!AM (work out with a member), service, inform and invite, mini surveys and magic moments. Chapter 11 continues in this very practical vein with some of the tricks of the trade employed by high performing gym floor instructors. These basic skills, tools and systems include; flag spotting, mental scanning, positioning, using a greeting zone, hit and split contact, breaking up duties and smart scheduling. The attributes needed to be a great gym instructor are highlighted briefly in the next section of the book entitled professionalism. Also covered are difficult situations that can be experienced in the gym environment, namely handling complaints, dealing with put-downs, ending conversations, and coping with a busy gym. Chapter 12 offers ways of measuring improved interaction on the gym floor with the use of some very simple tools and KPIs. The book concludes with the author's metaphorical way of thinking about working the

Anbieter: Thalia AT
Stand: 01.04.2020
Zum Angebot